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Upcoming games like Cult of the Lamb, with music by Narayana Johnson (who also works under the moniker River Boy), and Innchanted, with music composed by Sound Byte performer Meena Shamaly (also host of ABC Classic’s music program Game Show) received plenty of attention during the event. While Sound Byte is Sinister Creative’s most recent foray into showcasing Australian video game music, the community of musicians and game developers working in the scene has been building for some time, as has the spotlight on them.ĭuring 2021’s Melbourne International Games Week (MIGW), APRA AMCOS hosted the High Score conference that highlighted excellence in Australian video game music.
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In one of the many highlights of the night, there was a surprise appearance from a faithfully recreated goose getting up to mischief both on stage and in the crowd as the ensemble performed.Īlso on show during the event were a number of demos of local games, including Miska, a narrative-driven game focused on revitalising Australian flora and fauna in a national park, and the hotly-anticipated Spiritwell, a colourful title about falling into a fantastical world full of spirits. The first performance on the setlist, from Samurai Punk’s Feather, showcased visuals of the playable bird traversing expansive terrain as the live music soared too, transporting the audience into the atmospheric game world.Īmong the other featured tracks of the night was music from Untitled Goose Game, composed originally by Claude Debussy and arranged by Melbourne-based musician Dan Golding. The musicians wore all white, as a way of putting the focus back onto the indie titles and music being showcased.įreeplay’s Chad Toprak described Sound Byte in the event’s program as ‘an ambitious musical event that celebrates the vibrancy of independent games made in Australia,’ and vibrant it was.
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While the ensemble – a mix of acoustic and electric instrumentalists – performed eleven songs, a screen behind them projected videos of each game, perfectly timed to each rising, joyful peak as well as mournful, slower moments. ‘We see an incredible potential in the Australian community to excel as a game-developing, music-composing industry, and we hope to build even more opportunities to showcase the best of Australian and global video game music through live experiences.’ Young says that Sinister Creative’s mission boils down to the phrase, ‘love games, love music.’ Nicholas Young is the founder of Sinister Creative, as well as a member of the Sound Byte ensemble that includes other musicians such as Meena Shamaly and the event’s own artistic director and composer, Starling Tan. The event has been in the making for some time due to lockdowns and postponements, but finally got to debut in May. Held in an intimate performance space at The Toff in Melbourne, Sound Byte 2022 brought together an ensemble of musicians to perform a packed setlist of music from Australian indie games to an eager crowd.